Let's Play Death Knights of Krynn 4a - The "Lost Episode"
Recorded with BB Flashback Express (& edited with BB Flashback Pro).
Game published 1991 by SSI (Wizardworks CD-ROM published 1994).
Oh no! The Dream Merchant's been kidnapped! And there are not 1, but 2 trails of slashed booth walls in the marketplace. We follow 1 of the trails, but it deadends against an apparently blank wall on the outside of Commander Daine's HQ. Disconsolate, we return to our room at the inn - only to find a mysterious note summoning us to a meeting with the Dream Merchant's kidnappers at midnight. After being reassured by the Dream Merchant that his captors will be unable to use the Sleepstone themselves, we give up the Sleepstone - with which the Dream Merchant promptly disappears. The kidnappers are (understandably) peeved, and we have to fight them. (But why in the world were they accompanied by evil dragons?)
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