Let's Play Deus Ex 2: Invisible War #1 - Tarsus Academy
In today's new Let's Play series, I tackle the second game in the Deus Ex series - Invisible War. Following a terrorist attack in Chicago, our protagonist Alex D arrives at the Tarsus academy in Seattle.
Sorry about the audio volume being hard to hear at certain points in this video - It was recorded in a week where Skype messed up my microphone.
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About Deus Ex - Invisible War:
Deus Ex: Invisible War is an action role-playing video game developed by Ion Storm and published by Eidos Interactive. Released for Microsoft Windows and the Xbox on December 2, 2003, the game is a sequel to the critically acclaimed Deus Ex.
Invisible War was well-received commercially, holding 80 and 84 scores at Metacritic for the Windows and Xbox versions, respectively. Despite this, the game's critical reception was not as positive as its predecessor's - for example, PC Gamer gave Deus Ex a score of 94%, while Invisible War received an 83%. This was due to a large number of design choices that led certain critics to label the game as being oversimplified, relative to its predecessor.
Like its predecessor Deus Ex, Invisible War is a first-person game, playing from a character's eye view in a 3D environment. The game combines gameplay mechanics from multiple game genres, including stealth, role-playing video game and first-person shooter.
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Credits:
Outro Music: Excerpt from "The Complex" by Kevin MacLeod - Incompetech.com
Licensed for use under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
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