Let's Play Dimension of the Machine Remastered #02: The First of Many Runes
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In the original campaign for Quake we needed four runes to access Shubby's lair and they were hidden behind quite lengthy episodes. While the number of runes we need to get for the Machine is greater, the number of levels in this campaign is comparable to a single episode of the original, with each portal leading to a inked pair of levels that contain one of the runes.
Less levels doesn't mean that they aren't noteworthy, however. In fact, it's the opposite; the levels have distinct appearances that tie them together brilliantly and a general polish that puts them above those of the past few campaigns we've played. Add to that the brillaint pacing of the enemy encounters, the great balance in the amount of resources you're given to deal with them, the brilliant use of lighting and it all adds up to something that has so far been fantastic.
Here's to hoping it stays fantastic.
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