Let's Play Dune (Sega CD) #24 | The "Secret" Ending
Here's the game's "secret" ending, which seems to have been included deliberately. Possibly as a setup for a de-facto endless mode?
Dune is a 1992 game based on the Frank Herbert science fiction novel and - possibly more importantly - on the 1984 David Lynch film of the same name. In Dune, we take the role of Paul Atreides, with the ultimate goal of driving the Harkonnen from Planet Dune, while managing spice extraction, military, and later, ecology through the native Fremen tribes.
The game mixes adventure with strategy, and was developed by ryo Interactive and published by Virgin Interactive. Its development was indepented from Westwood's Dune II, the grandfather of all base-building real-time startegy games. Released for the Amiga and IBM compatibles, it was one of the first floppy games to be converted to CD format, which included footage of the David Lynch movie, voice-acting for all speaking roles, and highly improved, 3D-rendered traveling and location screens.
This version (a mix of the Amiga graphics and the extras of the PC-CD version) was also released on Sega's Sega CD console. The audio track, created by Stéphane Picq and Philip Ulrich, was released by Cryo (formerly Exxos) on the album Dune: Spice Opera. The Sega CD version is the one we will be playing here.
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