Let's Play Elden Ring | Part 26 - Tree Sentinel & Flying Dragon Agheel | Blind Gameplay Walkthrough

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Elden Ring
Game:
Elden Ring (2022)
Category:
Walkthrough
Duration: 38:01
1,650 views
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In Part 26 of this blind Elden Ring gameplay walkthrough on the Xbox Series X we have a little bit of unfinished business we decide to clear up at long last. | Please Like and Subscribe if you enjoyed!
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End screen music:
Dreamer by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Description:

Elden Ring is an action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment. The game, directed by Hidetaka Miyazaki, was made in collaboration with fantasy novelist George R. R. Martin, who provided material for the game's setting.

Elden Ring takes place in the realm of the Lands Between, sometime after the destruction of the titular Elden Ring and the scattering of its shards, the Great Runes. Once graced by the Ring and the Erdtree which symbolizes its presence, the realm is now ruled over by the demigod offspring of Queen Marika the Eternal, each possessing a shard of the Ring that corrupts and taints them with power. As Tarnished—exiles from the Lands Between who lost the Ring's grace and are summoned back after the Shattering, players must traverse the realm to ultimately find all the Great Runes, restore the Elden Ring, and become the Elden Lord.

Elden Ring is an action role-playing game played in a third-person perspective with gameplay focusing on combat and exploration; it features elements similar to those found in other games developed by FromSoftware, such as the Souls series, Bloodborne and Sekiro: Shadows Die Twice. Director Hidetaka Miyazaki explained that players start with a linear opening but eventually progress to freely explore the Lands Between, including its six main areas, as well as castles, fortresses, and catacombs scattered throughout the open world map. These main areas are interconnected through a central hub that players can access later in the game's progression—similar to Firelink Shrine from Dark Souls—and are explorable using the character's mount as the main mode of transport, although a fast travel system is an available option.

Combat in Elden Ring relies heavily on character-building elements found in previous Souls games and related intellectual properties, such as calculated and close-ranged melee-based combat with the use of skills, magic abilities, as well as blocking and dodging mechanics. Elden Ring introduces mounted combat and a stealth system, the latter being a core gameplay element from Sekiro; these features are expected to encourage players in strategizing their combat approach with each unique enemy they encounter. The game makes use of a player character stamina bar after being absent from Sekiro, although its overall influence over combat was reduced compared to previous FromSoftware games that utilized it.

#EldenRing #FromSoft #Gameplay




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Tags:
Elden Ring
FromSoft
Gameplay
Walkthrough
Let’s Play
Lets Play
Playthrough
Blind
Live Commentary
Commentary
Lands Between
Margit
Margit the Fell Omen
Godfrey
Radahn
Hoarah
Rykard
Mohg
Godrick
Tree Sentinel
Golden Seed
Sacred Tear
Shardbearer
Lord
Elden Lord
Limgrave
Eternal City
Stormveil Castle
Raya Lucaria Academy
Samurai
Astrologer
Confessor
Prisoner
Vagabond
Hero
Warrior
Wretch
Prophet
Boss
Boss Fight
Secret
Dungeon
Living Sun
Xbox Series X
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