Let's play Fallout 1 [BLIND] #2 - Raiders and slaves
This is a blind (first time) playthrough of the original Fallout from 1997. Done with a high intelligence, low strength/endurance character.
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Timestamps:
00:00 - I kill few Radscorpions
03:07 - I experiment with companion inventory and trade
08:00 - I level up to level 2
08:50 - I kill the rest of the radscorpions
13:13 - I return to Shady Sands and tell them of my success
16:25 - (RANDOM ENCOUNTER) - Pack of molerats
18:36 - (RANDOM ENCOUNTER) - Travelling Merchant Duc
21:27 - I enter the raider encampment and talk to them
26:32 - I talk about slavery and how it makes me feel
28:31 - I talk with some more raiders
29:38 - The raiders promptly kill me (for hte first time)
31:00 - I try fighting them again and again fail
32:50 - A couple more retries of the fight (sped up)
35:31 - I finally progress the fight, killing many of them and retreating to regroup
48:59 - I level up to level 3
51:33 - I do some trade etc in Shady Sands
53:05 - Aradesh just now tells me about his missing daugher
54:38 - I return to the raiders and finish them off
01:08:43 - I return to Shady Sands and talk with Aradesh and his daughter
01:12:46 - I comment on Aradesh's interesting farewell
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Set in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world. You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside - to a strange world 80 years after the end of modern civilization. A world of mutants, radiation, gangs and violence.
Your immediate task is to find a replacement for the broken water purification controller chip. Without that chip, your fellow Vault dwellers are doomed to dehydration or will be forced to leave the safety of the Vault for the Outside.
The core of the game revolves around your character. Fallout uses a skill-based system to allow you to fine tune your character. As you gain experience (roughly half from combat, the other half from solving adventure seeds and non-combat events), your character will grow as you determine. Combat in Fallout is tactical turn-based. You can take as much time as you need to make decisions. Choose from different types of attacks, with a variety of weapons and attack skills.
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