Let's Play Far: Lone Sails | Part 5 [ENDING] - Volcanic Eruption | Blind Gameplay Walkthrough

Let's Play Far: Lone Sails | Part 5 [ENDING] - Volcanic Eruption | Blind Gameplay Walkthrough

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FAR: Lone Sails
Game:
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Walkthrough
Duration: 36:35
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In Part 5 of this blind Far: Lone Sails gameplay walkthrough on the Xbox Series X we put our new huge vehicle to the test, before making one last desperate struggle to survive. | Please Like and Subscribe if you enjoyed!
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End screen music:
Dreamer by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Description:

FAR: Lone Sails is an exploration adventure video game developed by the Swiss development company Okomotive. The game released on Microsoft Windows and macOS on 17 May 2018, with Xbox One and PlayStation 4 versions released in April 2019, and the Nintendo Switch version on 18 August 2019.

In FAR, the player controls the driver of a large vehicle as they search through a post-apocalypse setting. The game's vehicle is a hybrid between a land and sea vehicle that has been modified a number of times. The game is played from a side-scrolling perspective, with the vehicle interior seen as a cross-section. To control the vehicle the player must move around inside it, operating stations and pressing buttons to perform various functions that keep the vehicle moving, such as engaging the engine or filling the boiler with fuel sources found over the course of the player's journey. The various parts of the vehicle can take damage, requiring the player to stop and extinguish fires and repair damaged systems. They are also required to solve puzzles in the world to allow the vehicle to pass and collect upgrades for it. The game has no enemies, though the player-character can die due to environmental hazards, and will restart at the last checkpoint.

While the game starts with a burial scene, the rest of the game's background story is intentionally vague, with the developers intending for the player's curiosity to motivate them to explore. The landscapes passed during the game show the ruins of a technically-advanced civilization, and a world where the oceans have dried up, leaving massive ships scuttled on dry beds and bouts of extremely hazardous weather.

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