Let's Play Golden Sun: The Lost Age! Episode 33 - The Star Magician!
A Star Magician appears! *Flowers* *Magic wand* *Top hat*
Hey peoples, we have the 1st of 2 really tough optional superbosses now! Yargh, he had to appear in a flash over at Treasure Island didn't he? He made it so hard to reach the Azul summon tablet :/. Even if you don't fight him though, at least you can still get Gale, a jupiter djinni ;).
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Star Magician Strategy:
- He comes with 4 balls! Focus all your effort on killing the recovery balls before anything else. They can heal him by 1,000 HP a turn :s.
- The anger balls (the red ones) should be taken out next since they can sometimes explode and hurt your party so damn badly.
- Otherwise, just keep hitting hard with your djinn and best summons, while protecting yourself with a good wall djinni per turn.
- Make sure to heal every turn. It's good to be a little bit defensive so long as the recovery balls don't spawn.
- The Star Magician himself is weak to fire. Try to hit him with that element if possible, but any element will do so long as you keep the damage going imo.
- Finally, he has 3 turns per round all to himself (not to mention the balls gettting a turn each for a potential 7 turns per round). There's not much you can do about this but try to heal a lot.
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Thanks for watching! See you next time for the other super-hard superboss! :)
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