So, this dungeon is actually kind of straightforward, at least early on. As you might guess, we will need a new ability to fully traverse it, and it's probably the most annoying ability to try to work with, in my opinion.
In any event, this is actually a very linear dungeon, just with a few minor side paths that don't lead very far.
And again, we're going to run into someone from our group partway in. Why don't people just leave the adventuring to Will? He's the only capable one out of them.
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