Let's Play: Injustice 2 Part 4: Chapters 7-9

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Injustice 2
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Part of Injustice 2 contains a complete playthrough of Chapter 7: Breaking and Entering, Chapter 8: Goddess of War and finally Chapter 9: The Last Hope of Krypton.

Injustice 2 continues the storyline established in Injustice: Gods Among Us. Unlike the previous game, which centered on a multi-universe conflict, the plot for Injustice 2 takes place entirely within the alternate, dystopian universe. According to Injustice: Gods Among Us Cinematic Director Dominic Cianciolo, the story from the first installment provided a solid foundation for adapting the canonical histories of the game's newer cast, allowing the writers to fit their stories within the Injustice universe. The biggest challenge presented to the writers was extending the series' narrative without repeating the core Batman versus Superman conflict. This led to the inclusion of Brainiac as the game's central antagonist, as there were few characters in the DC Universe that could top "Dictator Superman" as a foe for Batman.

Injustice 2 is a fighting video game developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It is the sequel to 2013's Injustice: Gods Among Us. The game was released in May 2017 for the PlayStation 4 and Xbox One. Similar to the previous installment, a companion mobile app was released for iOS and Android devices.

The core gameplay remains similar to its predecessor, albeit with minor adjustments to returning game mechanics. Injustice 2 introduces a new feature called the Gear System, a loot-dropping system that rewards players with costume pieces and equipment that can be used to customize characters' appearances and modify their abilities and stats. The storyline centers around Batman and his insurgency's attempt to restore society after the fall of Superman's regime; however, the arrivals of the newly formed supervillain group "The Society" and the alien Brainiac force Batman to consider freeing the imprisoned Superman to help combat the threats.

Injustice 2 was revealed by NetherRealm Studios and Warner Bros. Interactive Entertainment in June 2016. According to developers, the idea for implementing an RPG-style progression system into a fighting game had existed since before the fall of Midway Games, the original publisher for the Mortal Kombat series. Director Ed Boon also sought to include gameplay mechanics used by multiplayer shooter games, such as personalization, character creation, loot, and leveling up, which led to the development of the Gear System.







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