Let's Play - It Takes Two [Xbox Series X] | Part 6

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Part 6 of Geek Aloud's play through of #ItTakesTwo. This is the @Xbox Series X version of the game.

From the Wikipedia (https://en.wikipedia.org/wiki/It_Takes_Two_(video_game)):
It Takes Two is an upcoming action-adventure video game developed by Hazelight Studios and published by Electronic Arts under the EA Originals label. The game is set to be released for Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S in March 2021. Like A Way Out, Hazelight's debut title, It Takes Two has no single-player option: it is only playable in either online or local split screen co-op between two players.

It Takes Two is an action-adventure video game with elements from platform games. It is specifically designed for split-screen cooperative multiplayer, which means that it must be played with another player through either local or online play. In the game, players control an estranged couple named Cody and May, who are converted into dolls by a magic spell. The two must work together with assistance from a magical book character named Dr. Hakim in order to fix their relationship and return to the real world.[1] The game features a large number of game mechanics from various video game genres.[2] These gameplay mechanics are connected to the story and the theme of the level. For instance, in one level, Cody gains the ability to rewind time, whereas May can replicate herself. Players have to cooperate each other and utilize these abilities in order to progress. The game also features a large number of minigames.[3]

Josef Fares, the director of Hazelight's previous game A Way Out (2018) and Starbreeze's Brothers: A Tale of Two Sons (2013), returned as the game's director. After releasing A Way Out in 2018, the team decided to create another co-op only video game because it had a more experienced and refined team and the team felt that they could further improve and expand the gameplay concepts introduced by A Way Out.[4] The development team worked to ensure that the gameplay had connection with the narrative, and that as the story unfolds, the game's mechanics will change accordingly. Fares pushed his team to include as many as mechanics and setpieces as possible since he believed that if a gameplay mechanic is used repeatedly, it will become "less special".[5] Fares described the game as a "romantic comedy". Fares provided motion capture for Dr. Hakim, one of the key characters in the game.[6]

Like A Way Out, It Takes Two will be published under Electronic Arts' EA Originals program. The program allowed Hazelight to retain full creative control while receiving most of the game's profit after development cost was recouped.[7] EA first announced that it had signed a publishing deal with Hazelight in June 2019.[8] The game was officially revealed during EA Play in June 2020.[9] EA and Hazelight introduced Friend's Pass for the game, which allows the player who purchased the game to send invitations to their friends who can then play the game for free with the player.[10] The game is set to be released for Windows, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X and Series S on March 26, 2021.[11]

According to review aggregator website Metacritic, the game received "generally favorable reviews", reaching even "universal acclaim" on its PlayStation 5 and Xbox Series X versions.[12][13][14][15]

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