Let's Play Kerbal Space Program - Episode 252: Bugged out tutorials [1.0]
I have absolutely no fucking idea how the training scenarios managed to get through testing in this state. That is pretty damn stupid, in my opinion. Anyway, good that we don't actually need tutorials anymore. Id feel pretty sad for the new players though. If I would get into a game and the tutorials break like that, I'd probably uninstall it and regret ever buying it. Again, good that I already know how to play, and that the game is damn awesome.
I'll see you in career next episode. Minimal modding will happen, as I think that Kerbal Engineer and Precise Node should be stock. Further I'd like to use in-flight waypoints so we can actually do the contracts that have on-ground stuff to do. Also I kinda hate the stock fairings, for how they explode into bits instead of falling off like, you know, REAL FAIRINGS... so I'll probably use procedural fairings. And for your viewing pleasure I'll also use Ambient Light Adjustment.
Anyway, I hope you enjoy.
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If you want me to fly one of your constructions (mods allowed) send the .craft file to wwedeadman@gmx.net
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