Lets Play Mega Man 1 (Pacifist): Part 10 - Finale
So I've finally decided to make an attempt at Mega Man 1. I fully expect this game to be the most difficult Pacifist run of the classic games (by far). The reasons include certain bugs, the lack of E-tanks, certain unavoidable enemies, and fighting some bosses with almost no health. Hopefully I can apply what I've learned in Mega Man 3, 4, & 6 to this game. This will almost certainly take me longer than my other runs (even though this is the shortest game).
Well, we've reached the end of the original. I think doing this one actually made me a better Mega Man player. Sure I had Magnet Beam and Ice Slasher but for the most part, I had to rely on improving my basics.
Usually at this point I'll talk about what game I'm doing next and say that it will take awhile but I'm not sure to be honest. I've really gotten into this and have no clue which one I would do next. I also took another look and found out that there isn't a TRUE pacifist run on Mega Man X (as of 4/4/2009) so that one is still up for grabs.
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