Let's Play Metroid Prime 2: Echoes--Part 66: Bombs Away
I use a lot of Power Bombs in this part as I look for more items scattered around the Temple Grounds. It's a good thing enemies almost always drop Power Bombs when you have none.
Guest commentary: Xenav14
http://www.youtube.com/user/Xenav14
Data/Statistics:
Scans: 164/211 (77%)
D-Isl's Testament (164/211 Logbook, 46/63 Lore, 25/41 Luminoth Lore, 7/10 Keybearer Lore, 4/10 Cadre 2)
Limited-chance scans: 31/50
Items: 56/100 (Energy Tank, Sunburst, Power Bomb Expansion)
Equipment: Morph Ball Bombs, Space Jump Boots, Dark Beam, Light Beam, Dark Suit, Super Missile, Boost Ball, Seeker Missile, Darkburst (optional), Gravity Boost, Grapple Beam, Dark Visor, Spider Ball, Power Bombs, Sunburst (optional) (5 to collect)
Translators: Violet, Amber, Emerald, Cobalt
Expansions: 23/50 Missile Expansions, 10/14 Energy Tanks, 2/4 Beam Ammo Expansions, 2/8 Power Bomb Expansions
Dark Temple Keys: Dark Agon 3/3, Dark Torvus 3/3
Saves: 38 (1 offscreen)
Deaths: 11 (Alpha Splinter x2, Dark Pirate Troopers, Sporb, Boost Guardian and minions x6, Alpha Blogg)
Bosses defeated: Alpha Splinter, Bomb Guardian, Jump Guardian, Dark Samus 1, Amorbis, Dark Missile Trooper (optional), Boost Guardian, Alpha Blogg, Grapple Guardian, Chykka, Spider Guardian, Power Bomb Guardian
Time: 14 m 56"
Time (session 8): 29 m 48"
Time (total): 11 h 56'08"
Recorded: 29 July 2010
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