Let's Play Metroid Prime 3: Corruption--Part 69: Ice 'n' Dice
One of the fundamental laws of the Metroid Prime universe is that if there are Metroids behind a forcefield, the forcefield will somehow get deactivated. Come to think of it, Samus is usually the one who releases the Metroids and then has to kill them.
By the way, I looked at my account statistics at 8:07 EST last night and saw that I had exactly 1337 total video views. :)
Data/Statistics:
Items collected: 53/100
Equipment: Missile Launcher, Grapple Lasso, PED Suit/Hyper Beam, Grapple Swing, Ice Missiles, Ship Missile Launcher, Hyper Ball, Boost Ball, Plasma Beam, Screw Attack, Ship Grapple Beam, Seeker Missiles, Hyper Missiles, X-Ray Visor (5 more to collect)
Expansions: 9/14 Energy Tanks, 23/50 Missile Expansions, 4/9 Energy Cells, 3/8 Ship Missile Expansions
Bosses defeated: Berserker Lord A, Meta Ridley, Rundas, Korakk, Mogenar, Defense Drone, Ghor, Berserker Lord B, Helios
Saves: 30
Deaths: 4 (3 armor failure, 1 terminal corruption)
Time: 9 m 40"
Time (session 13): 48 m 20"
Time (total): 10 h 27'43"
Recorded: 10 December 2009
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Metroid Prime 3: Corruption Statistics For Thinker2112
Thinker2112 presently has 67,539 views for Metroid Prime 3: Corruption across 132 videos, with the game making up 20 hours of published video on his channel. This makes up 5.52% of Metroid Prime 3: Corruption content that Thinker2112 has uploaded to YouTube.