Let's Play Metroid Prime 3: Corruption--Part 93: Annoying Wasps and Green Fire
Why doesn't the the Fargul Hatcher obey the two-room respawning rule? I don't know. I get another Missile Expansion by double bomb jumping, this time with about 75% less fail than in Part 19. There's still lots more stuff to get on Bryyo.
Data/Statistics:
Items collected: 77/100
Equipment: Missile Launcher, Grapple Lasso, PED Suit/Hyper Beam, Grapple Swing, Ice Missiles, Ship Missile Launcher, Hyper Ball, Boost Ball, Plasma Beam, Screw Attack, Ship Grapple Beam, Seeker Missiles, Hyper Missiles, X-Ray Visor, Grapple Voltage, Spider Ball, Hazard Shield, Nova Beam (1 more to collect)
Expansions: 11/14 Energy Tanks, 37/50 Missile Expansions, 7/9 Energy Cells, 4/8 Ship Missile Expansions
Bosses defeated: Berserker Lord A, Meta Ridley, Rundas, Korakk, Mogenar, Defense Drone, Ghor, Berserker Lord B, Helios, Gandrayda, Metroid Hatcher x2
Saves: 38
Deaths: 6 (5 armor failure, 1 terminal corruption)
Time: 9 m 07"
Time (session 17): 18 m 14"
Time (total): 14 h 09'38"
Recorded: 20 December 2009
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