Let's Play Might and Magic VI! Part 66 - Some aimless dungeon delving

Let's Play Might and Magic VI! Part 66 - Some aimless dungeon delving

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Published on ● Video Link: https://www.youtube.com/watch?v=25_ht6fyaGw



Category:
Let's Play
Duration: 2:18:15
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2


Recorded on 7/31/2021

Step 1: buy some spells. Prismatic Light turns out to be a bit of a dud, and I never actually wind up using Shrapmetal all that much. On the other hand, Rock Blast was an amazing spell, especially in some of the more annoying dungeons I'm yet to delve.

Temple of the Moon is an interesting dungeon that I kinda screwed up by thinking I'm being clever when I'm not. There's rewards for clicking on the shrines in the proper order, yet for some reason they just hurt me instead. In the end I'm still able to get through the door, though not in this episode.

Next stop, Blackshire, where I'm looking for something important, but run into my Disarm skill being insufficient. Apparently these chests need more than 14 ranks in Disarm, so I'm off to get a Mastery in lockpicking. Getting that, I head around the mountain range looking for the chest I want, and find it, finally, on the north side.

Now that I've turned in Lord Kilburn's Shield, now is a good time to lose Nicolai, since we don't need to do anything else in the castle for quite some time. And then we subsequently don't find the circus anywhere nearby. Just how does he get so far away...?

The Silver Helm Stronghold. Full of swordsmen, veterans, and sorcerers. There's no specific quest that brings us here, but we do get an item that we can turn in for some cash, which is always nice.

We make another attempt at the Devil Outpost. It goes slightly better than last time, and at least I killed the big guy. But I have to leave to rest and get my SP back, because they kept draining everybody. And then do it again, because they kept draining everybody. Despite have Demon Slaying weapons, this place is dangerous!

I spend the rest of this training and locating expert/master teachers for different skills. I'd say not bad for a little over 2 hours time.







Tags:
Let's Play
Might and Magic 6
The Mandate of Heaven
MaxKnight1010101



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