Let's Play Nati's 7th Fantasy (Cid) Ep. 11: The Sultry South
Our journey takes us into the southern part of the main continent, to the towns of Pell and Guntz. Here we hear about the Water Rune, but a sage in Guntz is not about to hand it over to us. It appears the monsoons in southern Ticondera have failed this season, and the land is droughted as a result. Hmmm....is there any way we could help out in that department...?
In addition to the Brain and Despair, southern Ticondera is populated by flying Manta rays. They are the first enemies in the game who are capable of casting the Speed spell (I think it's called Fast in this remake), and that means they can easily dodge your attacks and spells. However they don't pose much threat other than that.
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