Let's play Oblivion 156: For want of a dagger, arrows, a doll and cowardice
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Gathering all of the items needed to put the ghosts of Vitharn to rest. Also contains a good clue that Bethesda might have gotten lazy making the Shivering Isle; you can prevent the PC from moving without messing with overweight rings and Deus Ex Inexplicabus. I'd say things are the way they ware because a bug prevented the normal method from working, but the normal method worked for Relmyna Verenim's Exalted Pain spell, so what's the deal here?
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