Let's Play Prototype 21: BAKER-DOUBLE DOWN
It is good that these missions do exist in the game, as they remind the player of the numerous ways that a situation can be approached. Unfortunately, creativity is left to the player in order to decide on a method, which results in limitation depending on the player. There is only so much a game can do when presenting freedom before human elements interfere with the intended execution.
Okay, enough analyzing from me. Let's break stuff.
This episode contains priority targets, terminal velocity, code names, and detailed inspections of walls.
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At this time, Orylen has 67,922 views for Prototype spread across 74 videos. His channel uploaded 19 hours worth of Prototype videos, roughly 6.18% of the content that Orylen has uploaded to YouTube.