Let's Play Psychonauts Part 2 - Basic Braining [Gameplay/Walkthrough]

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Let's play Psychonauts!! This time, we finish up Coach Oleander's Basic Braining but immediately get offered to do a more advanced course!

Playlist: http://bit.ly/PsychonautsLP | If you enjoyed the video, consider leaving a like and/or comment as support!

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▬▬▬▬ VIDEO INFO ▬▬▬▬
• Game: Psychonauts Gameplay/Walkthrough
• Steam store page: http://store.steampowered.com/app/3830/
• Official website: http://www.psychonauts.com
• Developer/Publisher: Double Fine Productions
• Playlist: http://bit.ly/PsychonautsLP

▬▬▬▬ GAME INFO ▬▬▬▬

** This is a full let's play Psychonauts video series. **

Psychonauts is a platform video game developed by Double Fine Productions, headed by Tim Schafer. The game was initially published by Majesco Entertainment in 2005 and 2006 for Microsoft Windows, Xbox and PlayStation 2; Budcat Creations helped in the PlayStation 2 port. In 2011, Double Fine acquired the rights for the title, allowing the company to republish the title with updates for modern gaming systems and creating OS X and Linux ports.

Psychonauts follows the player-character Raz (voiced by Richard Horvitz) a young boy gifted with psychic abilities who runs away from the circus to try to sneak into a summer camp for those with similar powers to become a "Psychonaut", a spy with psychic abilities. He finds that there is a sinister plot occurring at the camp that only he can stop. The game is centered on exploring the strange and imaginative minds of various characters that Raz enters as a Psychonaut-in-training/"Psycadet" to help them overcome their fears or memories of their past, so as to gain their help and progress in the game. Raz gains use of several psychic abilities during the game that are used for both attacking foes and solving puzzles.

Psychonauts was based on an abandoned concept that Schafer had during the development of Full Throttle, which he expanded out into a full game through Double Fine. The game was initially backed by Microsoft's Ed Fries as a premiere title for the original Xbox console, but following Fries' departure in 2004, Microsoft dropped the publishing rights. Double Fine was able to secure Majesco as a publisher a few months later allowing them to complete the game after four and a half years of development.

Despite strong critical praise, Psychonauts did not sell well with only about 100,000 retail units sold at the time of release, leading to severe financial loss for Majesco and their departure from the video game market; the title was considered a commercial failure. Psychonauts since has earned a number of industry awards and gained a cult following. Following the acquisition of the game, Double Fine's republishing capabilities and support for modern platforms has allowed them to offer the game through digital distribution, and the company has reported that their own sales of the game have far exceeded what was initially sold on its original release, with cumulative sales of nearly 1.7 million as of December 2015. A sequel, Psychonauts 2, was announced at The Game Awards in December 2015.

Psychonauts -- A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.

Psychonauts is a classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!

Other than Psychonauts 2, Psychonauts in the Rhombus of Ruin was also announced the PlayStation Experience 2015, as a PlayStation VR game coming to PS4 in 2016. It tells the story of what happens immediately after the end of Psychonauts.

Psychonauts 2 is slated for release in 2018. If you'd like to support its development, the crowdfunding campaign on is available until January 2016 here: https://www.fig.co/campaigns/psychonauts-2.

This let's play video footage of Psychonauts is recorded on the PC version in 1080p / 60fps. Unfortunately, this is a PC port of the XBox version and Double Fine has said that the original assets are no longer available for them to re-do high quality cutscenes of. The general gameplay scenes in Psychonauts still have passable graphics, while pre-rendered scenes are dated.




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Other Statistics

Psychonauts Statistics For Welonz

Currently, Welonz has 572,411 views for Psychonauts across 14 videos. The game makes up 7 hours of published video on her channel, making up less than 0.18% of the total overall content for Psychonauts on Welonz's YouTube channel.