Let's Play Pulsar: Lost Colony Co-op Part 1 - Live by the Biscuit, Die by the Biscuit

Let's Play Pulsar: Lost Colony Co-op Part 1 - Live by the Biscuit, Die by the Biscuit

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Published on ● Video Link: https://www.youtube.com/watch?v=_Joz6UmKVgE



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Duration: 3:31:43
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Watch more Pulsar: Lost Colony Co-op! https://www.youtube.com/playlist?list=PL5dr1EHvfwpN4dZIlcuJ_SADD5SE8DINk

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Buy Pulsar: Lost Colony on Steam: https://store.steampowered.com/app/252870/PULSAR_Lost_Colony/

Basically every game in this series is a game I got a code for.

Game Description:

Team up to operate an advanced starship and explore a randomized galaxy falling into chaos. Each player assumes a role aboard the ship: Captain, Pilot, Scientist, Weapons Specialist and Engineer. Coordination between your crewmembers will be essential in order to survive the perils that await you.

Control the various stations that run your ship. Reroute power between ship systems, scan alien planets for lifeforms, run powerful programs to change the tide of battle, or start up the warp drive to escape a conflict you cannot win. The strategies you use are up to you—or your Captain.

Embark on missions, investigate abandoned stations, and scavenge for components that could aid you in your voyage. Teleport down to the surfaces of alien planets, where you may face extreme environments and dangerous creatures. Trek across the galaxy, and discover what lies on its fringes.

PULSAR: Lost Colony is our attempt to create a fully cooperative space-faring experience, because it’s one of the games we've always wanted to play.

---Current Features---

Online drop-in / drop-out multiplayer

Command and control an advanced starship

Five unique classes; everyone plays a role on the ship

Fast-paced and tactical ship-to-ship space combat

Teleport to other ships, planets or stations to join the away team

Loot planets and stations for valuable items

Board enemy ships to capture them or destroy systems

AI crew bots

Research and Sample Collection

Gamepad support (work in progress)

Ship-To-Ship hailing (diplomacy, trade, intimidation)

Customizable AI priority system to enable custom crew bot behavior

Oculus Rift and HTC Vive support (w/ motion controllers)

---Planned Features---

The Academy (In game tutorial)

Meta-multiplayer (daily leaderboards, etc)

Offline LAN support

A healthy amount of polish and love to the systems we already have

Optimization improvements

Challenge modes

More languages

A large amount of content to explore and interact with




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