Let's Play RimWorld Alpha 14 - Episode 6 - Sniper Team Incoming [Rimworld Alpha 14 Gameplay]

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Published on ● Video Link: https://www.youtube.com/watch?v=RY7xWqzxcWI



RimWorld
Game:
RimWorld (2018)
Platform:
PC (Generic)
Category:
Let's Play
Duration: 29:26
1,608 views
31


In Episode 6 of Let's Play Rimworld Alpha 14, a group of raiders with big guns sets out to ruin our day! Subscribe to stay up to date: http://bit.ly/SubscribetoModi
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Love Rimworld? Check out some other series you might enjoy:
►Let's Play Portal Knights with Delgar3: http://bit.ly/PortalKnightsCoop
►Let's Play Rimworld Alpha 13: http://bit.ly/RimworldAlpha13LP
►Let's Play Stardew Valley: http://bit.ly/StardewValleyLetsPlay
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About the Game
Buy Rimworld at http://rimworldgame.com
RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune. 

RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Friendly just makes good things happen. 

Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew. 

Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well. 

Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound. 

The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert plain, a temperate forest, or a steaming equatorial jungle.

You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies.

People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down. 

Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. 

You can repair body parts with prosthetics ranging from primitive to transcendent. 

Read more at http://rimworldgame.com.




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Other Statistics

RimWorld Statistics For Modee

At present, Modee has 660,365 views spread across 387 videos for RimWorld, and roughly 8 days worth of RimWorld videos were uploaded to his channel. This makes up 7.39% of the content that Modee has uploaded to YouTube.