Let's play Roboball - Episode 4 - Game is Getting a Bit Warmer
Episode 4 - Game is Getting a Bit Warmer
Story: Knights of Deltora and Jem and the Holograms prove equal to each other in skill. Eventually, Knights of Deltora manage to win 5:4 against Jem and the Holograms. Jem and Kimber congratulate Lief and Jasmine on their victory, and also advise them to continue to train their team as the opposing team may not prove entirely friendly in the next match in Roboball. To honor our heroes, Jem and the Holograms stage a concert with Lief and Jasmine being extra vocalists for the remainder of the night. Next day, Lief, Jasmine, Sharn, Mira, Oskar and Gothetta continue to train to remain in shape after taking Jem's advice, because they are aware that game of Roboball is starting to get warmer and more serious as the next team will likely prove tougher for them to beat.
Gameplay: Now I will explain what are the Power-Ups in this game: Score Plus will give you bonus points. Extra Life will give you one more life, allowing you to play longer. Barrier will create a force field behind your paddle that will prevent the ball from rolling out of the game field, collecting another Barrier will increase the amount of force field by one. Magnet will allow you to catch the ball for a limited time. Gem Attractor will allow your paddle to attract gems toward itself for a limited time. Explosive Ball will allow the ball to destroy multiple bircks upon one hit. Acid Ball will allow the ball to pierce through bricks. Multi Ball will split the ball in three, maximum amount of balls you can have is five just like in Boom Voyage by Kraisoft Entertainment. Big Ball will increase the size of a ball, which will allow it to also increase the radius of Explosive Ball. Explosive Ball, Big Ball and Acid Ball stacks with each other so use that to your advantage. Slower Ball will decrease the travelling speed of a ball. Minigun will give you 20 bullets to fire at bricks, collecting another Minigun will give you extra 20 bullets. Rockets will allow you to fire 3 rockets that can pierce through several bricks. Laser will let you fire a laser beam that can destroy any bricks in it's way, however you will only have one shot from it, so make it count. Bigger Paddle will increase the size of a paddle. Lightning will spawn a lightning strike that will destroy bricks in the area where it hits, however, it will only strike two times unlike in Boom Voyage where it will strike five times. Next Level will transfer you instantly to next level, but it will start appearing only after few bricks are left intact. Fourth levels are medium.