Let's Play Rune Factory: Oceans Part 63 - Unlocking The Door To The Water Spirit Shrine
Continuing on from the previous part, I go about my usual morning routine of talking to everyone on the island.
After talking to everyone on the island, I accept a request from Violet to check out a tower located east of fenith island.
So with that in mind, I head to the tower she marked on the map.
And to the surprise of nobody, it's another tower that looks like the previous two towers!
This one is blue, with a water theme to the inside of the tower.
Before heading back to fenith island to tell Violet about the tower, I unlock the door with the water spirit shrine key.
After unlocking the door, I head back to fenith island to tell Violet about the tower.
And what do we get as a reward for checking out the tower? A protein boost! (Nice!)
Moving on from that, I go check on my crops and monsters before heading into the water spirit shrine with some of my monsters.
The first floor of this shrine has a bunch of teleporters that take us to different sections of the first floor.
There is also one new enemy type introduced: A dancing chicken/duck/thing! (I'm not even joking! There is a chicken/duck thing that dances!)
With how big this place is, and how late into the day it was getting, I don't manage to clear the first floor just yet!
So after eventually leaving the shrine, I head home, make some more axes to increase my forging skill, and then go to bed. (I also make some green curtains.)
With another day beginning, and the water spirit shrine now unlocked, what will happen next? Find out in the next part!
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