Let's play Sigil - E5M6 (Unspeakable Persecution) | Ultra Violence 100% Playthrough
You thought Sigil was hard up until now? Nope. Sigil has been Fisher-Price difficulty so far but this is where they drop the bomb. The first part is easy enough but things start going south when the Barons in the cage teleport as you probably miss a BFG shot and the room to their south is claustrophobic and near enough impossible without the invulnerability. That's only the tip of the brutal difficulty. When you teleport back to the start and go through the newly opened corridor, the room is chock full of hitscanners that are gagging to pick your health off as well as a flurry of imp fireballs or, if the RNG gods are strongly against you, a ball of a Baron's piss, jizz and diarrhea (yeah, sorry). Add in a Cyberdemon to an even more claustrophobic maze and you have one of the hardest official levels of Doom. Once he's dead, though, the rest of the level is relatively a breeze.
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Secret #1 - 0:51
Secret #2 - 1:50
Secret #3 - 3:14
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