Let's Play Skyrim Part 32: Nchuand-Zel Walkthrough
Nchuand-Zel is a Dwemer Ruin located beneath the city of Markarth. Access to the ruins is through Understone Keep and the Nchuand-Zel Excavation Site.
With its defensive automatons deactivated, it is overrun with Falmer, thwarting any attempts to study its artifacts and treasures. Calcelmo asks the Dragonborn to defeat Nimhe, a giant frostbite spider that has halted progress at the dig site. After killing the spider, they gain access to Nchuand-Zel. Alternatively, the lock can be picked for access without needing to talk to Calcelmo. If picked, it is an adept-level lock. The key to Nchuand-Zel can also be pickpocketed from Aicantar.
The entrance to Nchuand-Zel is a large chamber with several sections. The men working in Nchuand-Zel attempted to block the Falmer from entering the ruins, but the creatures were too strong for the men to hold back. While exploring the Armory, Quarters and Control, the Dragonborn finds notes and journals from the men who were working in the ruins along the way.
After completing "The Lost Expedition" and activating the Dwemer defenses, the Dragonborn can witness a short fight between Dwemer Automatons and a few Falmer.
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