Lets Play: "Slay The Spire" Part 69 (The Defect Ascension 7 Run 1)

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Slay The Spire
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I'm feeling HYPER and ENERGIZED after this run boys and girls!

This might be one of my best runs on The Defect to date. We started this run with a risky health swap for a rare colorless card and we got our favorite card in the game Apotheosis.. We stayed open until we got a Hyperbeam and instantly our entire game plan essentially became "Fuck orbs, fuck focus.. HYPERBEAM!" and we did exactly that. We had a Core Surge to give us one stack of Artifact which negated the negative effects of Hyperbeam for one use, which often times was all we needed to still gain some passive damage and block from the few lightning and frost orbs we were generating. We had cards like Rebound, and mulitple instances of Hologram to bring back the Hyperbeam. We had cards like Turbo and a two copies of Double Energy that allowed us to reach insane levels of energy. We had the relic Runic Pyramid which just allowed us to constantly retain our hand and set up for better turns of Hyperbeam.. ALSO Sacred Bark, I know a lot of people think this relic is garbage but honestly I think theres a lot of hidden value with it IF you get the other key pieces like a Potion Belt, White Beast Statue, Toy Ornathoper etc. This deck was truly a zoomer masterpiece. We went HYPER on that thang. I loved it and I'm falling in love with The Defect more and more every time we play them! I've named this deck "Overclocked and Overloaded" for the insane energy values we would create, and how we'd overload our focus into the extreme negative values while we Hyperbeamed our foes to death. I'll see you gamers in the next one!

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