Let's Play The Curse of Monkey Island Part-4 Hair Club For Men

Channel:
Subscribers:
1,030
Published on ● Video Link: https://www.youtube.com/watch?v=1w9jNwIaCOg



Category:
Let's Play
Duration: 48:22
17 views
1


Guybrush continues his journey on Plunder Isle for the stuff needed to save elain. This episode deals with loss in many ways.








Ko-Fi Page
https://ko-fi.com/vauldemare

Patreon Page
https://www.patreon.com/vauldemare

GOG Wishlist
https://www.gog.com/u/vauldemare/wishlist

Star Wars Old Republic Referral Code.
http://www.swtor.com/r/qpc4JC

The Curse of Monkey Island is an adventure game developed and published by LucasArts in 1997. A sequel to 1991's Monkey Island 2: LeChuck's Revenge, it is the third game in the Monkey Island series.

It follows protagonist Guybrush Threepwood as he seeks to lift a curse from his love Elaine Marley, while once again being menaced by undead pirate LeChuck. It was made by a different creative team than the prior games, and took new directions in graphics and gameplay: The art has a cartoon-like cel animation style, and the previous games' verb command and inventory menus are replaced by a pop-up action menu and inventory chest. The Curse of Monkey Island was the twelfth and final LucasArts game to use the SCUMM engine, which was extensively upgraded for the game. It was the first game in the series to be released on CD-ROM, allowing for a full musical score, fully animated cutscenes, and the introduction of voice acting for the characters. Dominic Armato, Alexandra Boyd, and Earl Boen respectively voiced Guybrush, Elaine, and LeChuck, and would reprise these roles in later installments.

The game sold well, particularly in Germany; lead background artist Bill Tiller estimated that it sold half a million units worldwide over the next several years. It was nominated for several gaming awards, and was named the best adventure game of the year by several gaming publications. It was followed in 2000 by Escape from Monkey Island, which again took the series' graphics and gameplay in new directions.

Developer(s) LucasArts
Publisher(s) LucasArts
Director(s) Larry Ahern
Jonathan Ackley
Designer(s) Larry Ahern
Jonathan Ackley
Programmer(s) Jonathan Ackley
Aric Wilmunder
Artist(s) Larry Ahern
Bill Tiller
Writer(s) Jonathan Ackley
Chuck Jordan
Chris Purvis
Larry Ahern
Composer(s) Michael Land
Series Monkey Island
Engine SCUMM
iMUSE
Platform(s) Microsoft Windows
OS X
Release Microsoft Windows
EU: October 31, 1997
NA: November 11, 1997
OS X
WW: March 22, 2018
Genre(s) Graphic adventure
Mode(s) Single-player

#CurseOfMonkeyIsland
#MonkeyIsland
#LucasArtsGaming
#GuybrushThreepwood
#PirateAdventure
#PointAndClick
#LeChuck
#AdventureGaming
#ClassicGaming
#ThreepwoodTales
#PirateLife
#MonkeyIslandMemories
#GamingNostalgia
#RetroGaming
#GrogDrinker
#LucasArtsClassics
#PirateHumor
#IslandAdventure
#VideoGameArt
#GamingCommunity







Tags:
let's play
vauldemare
commentary
walkthrough
playthrough
gameplay
story
plot
dialog
conversation
action
adventure
combat
fantasy
video game
entertainment
quest
mission
objective
travel
explore
the curse of monkey island
lechuck
pirate
guybrush threepwood
barbershop
quartet
humor
comedy
point and click
puzzle
lucas arts
plunder isle
blondebeard
snake
part 4
#4
gog
pc
monkey island series