Let's Play The House of the Dead: Overkill Part 12
Stage 5: The Fetid Waters Director's Cut. The main thing to worry about in this version of the stage is the mutants that throw stuff at you. There's a significantly higher number of them here than in the Story Mode version of the stage,so they can quite easily hurt you and ruin your combo. There's a couple more Vomiters to worry about as well; remember that they explode if you shoot them the wrong way. It's usually safer to just shake 'em off instead. Lobber is the same as before,aim for the things he throws at you,then you can target his head. There's also a Gold Brain that was added to the boss arena,you'll see it when the bats are chasing you.
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