Let's Play The Legend of Kyrandia: Book One Part-5 All Hail King Brandon (Finale)
Brandon enter Castle Kyrandia to confront Malcom and restore the Kyrastone.
How can he defeat this diabolical jester?
Will he get the sandles hes been wanting throughout this whole journey?
Find out in the finale of book one of the Legend of Kyrandia.
Patreon Page
https://www.patreon.com/vauldemare
GOG Wishlist
https://www.gog.com/u/vauldemare/wishlist
Great games at cheap prices for charity.
https://humble.com/monthly?refc=sUsX7l
Star Wars Old Republic Referral Code.
http://www.swtor.com/r/qpc4JC
The Legend of Kyrandia: Book One is a 2D point-and-click adventure game, and the first game in the Fables & Fiends series. It was developed by Westwood Studios and published by Virgin Games in August 1992. Players take on the role of a young prince who must end the tyrannical chaos of an evil court jester in his kingdom. The game makes use of a simple interface system that allows the player to interact with objects and people, while solving various puzzles using a variety of items and special abilities.
The game proved a commercial success and was praised for many of its elements. Its success spawned two sequels: The Legend of Kyrandia: Hand of Fate in 1993; and The Legend of Kyrandia: Malcolm's Revenge in 1994. GOG.com released an emulated version for Microsoft Windows and Mac OS X in 2013.
Developer(s) Westwood Studios
Publisher(s) Virgin Games
Director(s) Brett Sperry
Designer(s) Michael Legg
Rick Parks
Paul S. Mudra
Programmer(s) Michael Legg
Artist(s) Rick Parks
Writer(s) Rick Gush
Composer(s) Frank Klepacki
Series Fables & Fiends
Platform(s) Amiga, DOS, FM Towns, Mac, PC-98
Release August 1, 1992 (DOS)
1992 (Amiga)
October 1993 (FM Towns)
1993 (Mac)
February 15, 1994 (PC-98)
Genre(s) Graphic adventure
Mode(s) Single-player