Let's Play The Long Dark - Ironwoman of Timberwolf Mountain - #23

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The Long Dark
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Let's Play
Duration: 51:07
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In this series we will spawn, live and die on Timberwolf Mountain only...in STALKER mode!!

Let's Play The Long Dark — December Update (v.301), “Timberwolf Mountain”

Hinterland just updated Let's Play The Long Dark Sandbox mode to v.298, which they are calling “Timberwolf Mountain.” This is the last Let's Play The Long Dark Sandbox update of 2015, and I am thrilled to be able to share this Let's Play The Long Dark - Timberwolf Mountain series with you.

TIMBERWOLF MOUNTAIN

We’ve added a whole new region to the game, called Timberwolf Mountain. It’s the purest wilderness environment in the game to date, a mountainous expanse with almost no “man-made” shelters present. It’s the perfect environment to test the new Rope Climbing gameplay.

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Let's Play The Long Dark - Ironman of Timberwolf Mountain:

FEATURES & ADDITIONS

* Added new region: Timberwolf Mountain.

* Added Rope Climbing gameplay.

* Added Distress Pistol tool/weapon.

* Added Stats Screen that tracks current and historical Sandbox game data.

* Added Player Log that tracks locations explored, general status, and allows for players to write/edit Journal entries.

* Added Rifle Cleaning Kit tool, and Rifle maintenance gameplay.

* Added Sharpening Stone tool, and bladed tool maintenance gameplay.

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* Added Sharpening Stones and Rifle Cleaning Kits to all Sandbox regions. Added spawning logic to ensure they spawn in old save games.

Let's Play THE LONG DARK SANDBOX UPDATED TO v.298 CHANGELIST

* Added Rifle Jamming.

* Added Fatigue-driven Rifle sway.

* Added pre-Aim reticle back to Bow.

* Added on-screen indicators for all types of damage.

* Added variant of Ice Fishing Hut that has flimsy door to provide shelter from wind.

* Updated Caves directly connected to the world so their interior temperature is modified by the exterior temperature, vs. a static temperature trigger.

* Added new Death, Near Neath, and Region music.

* Added some new landmarks in Pleasant Valley to help with the navigation to Timberwolf Mountain.

* Updated Wind system to affect trees, branches, grass, and reeds.

* Updated Stag model and animations, including carcasses.

* Updated Condition HUD indicators, to only appear when sub-conditions are critical.

* Updated the Stamina Bar to more clearly indicate when the player cannot sprint due to injuries, exhaustion, etc.

* Updated Location text labels.

* Updated the names of some of the “transition” regions, to give them a unique identity.

* Updated the Sandbox menu for improved usability.

* Updated Low Health screen effects to better communicate critical health status.

* Unlocked all playable Regions from the Sandbox menu. The player may now select any of the available regions without needing to find those locations through gameplay.

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Tags:
let's play the long dark
timberwolf mountain
the long dark
rope climbing
plane crash
flare gun
distress pistol
.298
december update
hinterland games



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