Let's play The Room 3, part 4: The witching hour VIDEO
fun fact: in this game's design phase, they were planning on having this level screw with time, with the crow alternating between egg, adult, and bones. Would have been cool, but probably complicated, so maybe the clock tower would be a later level if fireproof went through with it.
Got a game you'd like my odd perspective on? drop a comment, and I just might seek it out :-)
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