Let's Play The Talos Principle Blind Part 33 - Zen and Tetris

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The Talos Principle
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#KnightAndDayGaming #KnightAndDayPuzzle #letsplaytalosprinciple


Not every glitch is intentional. Not every hidden area holds a secret.
With a game like The Talos Principle it really muddies the waters when you encounter some things that the developers didn't actually intend the players to experience.



-------------------DESCRIPTION-------------------
The Talos Principle is a 2014 puzzle video game developed by Croteam and published by Devolver Digital. It was simultaneously released on Linux, OS X and Windows in December 2014. It was later released for Android, PlayStation 4, iOS, Xbox One, and Nintendo Switch.

The game features a philosophical storyline. The name of the game refers to a philosophical principle formulated by a fictional Greek philosopher known as Straton of Stageira. In texts found in the game, Straton argues that the consciousness of Talos of Greek mythology (a mechanical yet conscious man) implies that humans are also merely machines (albeit biological ones). The game features more names taken from mythology and religion, such as Elohim, Gehenna, Samsara, and Uriel.

The Talos Principle is a narrative-based puzzle game, played from a first- or third-person perspective. The player takes the role of a robot with a seemingly human consciousness as they explore a number of environments that include over 120 puzzles. These environments interlock greenery, desert, and stone ruins with futuristic technology.

The puzzles require the player to collect tetromino-shaped (Tetris) "sigils" by navigating enclosed areas and overcoming obstacles within them. These include computer-controlled drones that will detonate if they are too close to the player, killing them, and wall-mounted turrets that will shoot down the player if they get too close; if the player dies this way, they are reset to the start of the specific puzzle. Drones and turrets can be disabled using portable jammer units, which can also disable force-field walls that block the player's path. As the player collects sigils and completes more puzzles, new puzzle elements become available.

The player's progress is limited by doors or other security systems that require the collection of a number of specific sigil pieces. Once the sigils for a given door or system have been obtained, they must use the sigils to assemble a tiling puzzle to unlock that system. Special star sigils can be found by unique solutions to some puzzles, allowing the player to access additional puzzles. The player can request "messengers" during puzzles, which are androids similar to themselves, that once awakened can provide a one-time hint for the puzzle.

In addition to these puzzle elements, the player can explore the open environments to find computer terminals that include additional narrative and further puzzles, as well as signs from previous adventurers in the world in the form of QR codes left as graffiti on various walls, and holograms that once collected play audio recordings.


-------------------GAME INFO-------------------
Name: The Talos Principle
Developer: Croteam
Publisher: Devolver Digital
Genre: Puzzle
Platforms: Microsoft Windows, OS X, Linux, Android, PlayStation 4, iOS, Xbox One, Nintendo Switch
Release Date: 11 December 2014
Wikipedia Site: https://en.wikipedia.org/wiki/Talos_Principle



-------------------VIDEO INFO-------------------
Knight and Day
Let's Play
Talos Principle
Gameplay Walkthrough
Blind Playthrough


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