Let's Play The Talos Principle - Part 9 - Exploring the Hub Surface
We input the World A sigils to access the exit elevator that takes us to the surface world. We go from Roman ruins to artic tundra. Elohim reminds us about The Tower and how we should never ascend it unless we want to die. We ascend The Tower anyway just for curiosity's sake. Elohim starts to act strangely when we take the elevator up to the 2nd floor. Apparently, the door to ascend beyond the 2nd floor requires red sigils. We can solve the current door right away, but we'll wait until we have all red sigils before we come back to The Tower. We explore a bit, find a hidden terminal where we learn possibly of Elohim's origins within the Archives. We find a hidden star and a hidden blue laser emitter. We'll need to take note of that when we ascend The Tower again. We open up World B and find ourselves in an Egyptian theme. Yep, it's Croteam's Egypt fetish once again.
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