Let's Play Unreal pt. 16 - Bluff Eversmoking
My actual favorite level in the game. An EXPLORAGANZA. Like many other great levels in the game, it's a huge Nali construction with Skaarj technology grafted onto it, but this time around it's all coherent to an isolated, self-sufficient structure - a monastery. Multiple entrances and exits to different sections, its own basic sewer and water system, hidden passages where rebels lived in secret. As I say in the video, nobody makes FPSes like this any more, and this level is one big reason why Unreal is still a fantastic and important game 15 years after its release.
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