Let's Play Wandersong #04: Exploring Delphi
Our objective here in Delphi is a relatively simple one: discover what the overseer's song is so we can go visit them in the hopes of learning the Earthsong. Despite what Miriam thinks, however, this is going to be far from straightforward, as such things never are when you're off on an adventure. If Lorn is to have any hope of gleaning what this song is, he's going to have to help the people of this town out and that means... sidequests.
Some people look at that word and shudder in fear, for sidequests can be more challenging than the main storyline. Some games have so many of them that the actual main plot is only a tiny fraction of the content available, leading to bemusing scenarios where you're off doing random things for months on end in-game while the world teeters on oblivoin. It's true that the universe is set to end soon, which should mean that we want to get things done quickly. Unfortunately, life doesn't often work out that way and besides, more sidequests means more opportunities to engage in silliness.
Oh, the silliness.
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