Let's Play Zelda - A Link to the Past - Part 25 - The Chris Houlihan Room
Well Agahnim shows up again to gives us a little bit of trouble, but he's easily dispatched. There isn't much of this game left, so I thought it a good time to explore the Chris Houlihan room - as well as one other minor secret we missed at the very beginning of the game. The Chris Houlihan room requires the pegasus boots and typically the bombs, but you don't need to race anywhere to get to it. Rather, it's triggered by dashing, pressing downward, and going into another screen in a certain way that causes your x y coordinates to be incorrect. What happens is that the room is replaced by the next dungeon to prevent a glitch, but it's not just any dungeon. It typically has to be a hole approached from the southern side. And sometimes you have to bomb yourself while facing south to fall in so the coordinates don't reset.
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