Let's Stream Oblivion part 5a
Azura's Boon, Cheydinhal's Doom
I wasn't at my best for this session as I was slightly ill. I think I might have got slightly irritable towards the end and so stopped earlier than I might've otherwise had done. The stream also broke, so this session is in two parts.
I am playing modded Oblivion, along with
Shivering Isles
Knights of the Nine
Official patch: 1.2.0416
Mods Installed:
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F:COM: Convergence,
http://www.tesnexus.com/downloads/file.php?id=12249
which combines Oscuro's Oblivion Overhaul
http://www.tesnexus.com/downloads/file.php?id=15256
Martigen's Monster Mod
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=4226
Francesco's Levelled Creatures-Items
http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=3855
and Oblivion WarCry
http://www.worldofelderscrolls.de/?go=dlfile&fileid=12
along with Bob's Armory
http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1860
together which totally revamp and practically eliminate the terrible level-scaling system that broke the original game (IMHO).
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Quest Popup Removal
http://www.tesnexus.com/downloads/file.php?id=3394
which removes the immersion-breaking, hand-holding quest pop-ups saying you should go here, do this, and go there!
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Elven Map Redux
http://www.tesnexus.com/downloads/file.php?id=3002
which colours the world map and makes it prettier
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Unique Landscapes Compilation
http://www.tesnexus.com/downloads/file.php?id=19370
which changes many areas of the Oblivion world and makes them look less generic
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Better Cities
http://www.tesnexus.com/downloads/file.php?id=16513
which gives expands on each of the major cities in the game to give them a more unique and defined feel.
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Natural Environments
http://www.tesnexus.com/downloads/file.php?id=2536
which adds new weather and seasonal effects and generally fleshes out the world to make it feel more lifelike and realistic.
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Deadly Reflex
http://www.tesnexus.com/downloads/file.php?id=8273
which enhances the combat system, enabling decapitations and all kinds of fun stuff like that.
I also installed some custom textures to make the blood look better on critical hits:
http://www.tesnexus.com/downloads/file.php?id=25588
Deadly Reflex requires the program below to work:
Oblivion Script Extender
http://obse.silverlock.org/
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Alternative Start
http://www.tesnexus.com/downloads/file.php?id=11495
which enables you to skip meeting the Emperor, and the first dungeon, instead arriving by boat with a few role playing choices to start you off.
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Kvatch Rebuilt
http://www.tesnexus.com/downloads/file.php?id=15412
which rebuilds the city of Kvatch after it is destroyed by Daedra, and lets the protagonist be instrumental in its development.
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Knights of the Nine Revelation
http://oblivion.nexusmods.com/mods/42490
which expands on the Knights of the Nine questline after the vanilla quest is completed.
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Lost Paladins of the Divines
http://oblivion.nexusmods.com/mods/35222
which adds a side-quest resulting in new equipment, geared towards a paladin-type character.
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BT Mod
http://www.beider.org/btmod/
which improves the interface of the inventory, shrinking the text so more can fit on the screen
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Lynge's Unlimited Death Reload Time
http://www.tesnexus.com/downloads/file.php?id=16217
which is a small mod that just removes the reload menu popping up automatically when you die.
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Diverse Main Menu
http://www.tesnexus.com/downloads/file.php?id=25473
which replaces the main menu movie that you see right at the start of the game.
The new Menu music is by Ominous Voice
http://www.youtube.com/watch?v=GXt8xpz9VM8
His music is free to download and, since I've given him credit, I assume it will be fine to include his fine piece of music
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Oblivion is a roleplaying game developed by Bethesda Game Studios and published by Bethesda Softworks and the Take-Two Interactive subsidiary 2K Games in 2006.
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