Let's talk about Grind as Gameplay and incremental/idle games
Today we're discussing grind as gameplay and incremental games. There's a lot to talk about but really why is Grind as Gameplay so acceptable now? Really this is one of those design features that I feel is over used and I'll get into why. However there is one genre of games that does it and does it well. We'll talk about them too.
Free to play games mentioned:
Cookie Clicker: https://orteil.dashnet.org/cookieclicker/
Clicker Heroes: https://www.clickerheroes.com/ and available on Steam, Android, and iOS
Realm Grinder: https://www.kongregate.com/games/divinegames/realm-grinder also available on Steam, Android, and iOS
NGU Idle: https://www.kongregate.com/games/somethingggg/ngu-idle
Spaceplan: http://jhollands.co.uk/spaceplan/
Kittens: http://bloodrizer.ru/games/kittens/ also available on Android and iOS
Candy Box: https://candybox2.wordpress.com/
Anti-idle: http://www.kongregate.com/games/tukkun/anti-idle-the-game
Trimps: https://trimps.github.io/
Warframe: https://www.warframe.com/, also available on Steam, Ps4, and Xbox One
Tsum Tsum: Available on Android and iOS
reddit r/incremental games: https://www.reddit.com/r/incremental_games
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Cookie Clicker Statistics For Kinglink Reviews
At present, Kinglink Reviews has 2,567 views spread across 1 video for Cookie Clicker, with his channel publishing less than an hour of Cookie Clicker content. This makes up less than 0.37% of the total overall content on Kinglink Reviews's YouTube channel.