Let's Try Dark Throne - Why Do I Glide?!

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Published on ● Video Link: https://www.youtube.com/watch?v=tphlFIkSmcg



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Hey everyone, it's been a while. Tonight's game is Dark Throne, which looked great from the screenshots. I'm slowly starting to learn that visuals aren't everything but they're *usually* a good indicator. Maybe I've just been unlucky of late.

Anyways, on to this game. I was all set for a great 2D Dark Souls experience but straight away something seemed a little off.. the way the character moved and the UI leaves something to be desired too.

The enemies (who look like The Bastard Of Bolton from Game of Thrones!) bizarrely bounce of your shield. The amount of endurance (green bar) you lose for each hit they do is basically nothing as you'll recover it all back before they even attack again.

The game is blatantly meant to be Dark Souls right, so why change the controls? I mean I can understand a little adjustment from 3D to 2D but why is right trigger block?! Why does the B button bring up the help menu instead of rolling? Why isn't there a roll button? Why can't you attack mid-air?

All of the animations are hilariously fast, yet the game play isn't so I'm pretty sure it's not because my computer's running the game mega-quick. Also why does my character, who is a knight in heavy armour, FLOAT when he jumps?!

We all float down here: http://store.steampowered.com/app/587490/

"Dark Throne is a game in which you play as a knight who is going to remove the curse from the kingdom Trimont imposed by a mad king. By the curse on the kingdom of eternal night fell and the creatures living in these areas have been enslaved by a mad king. You are the only hope to repair the damage caused by the king. During your trip you will be able to free people who can teach you new skills."

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