Level With Me: level design in The Light Keeps Us Safe (2018)
let's play of The Light Keeps Us Safe, an unfinished early access game with heavy STALKER influences https://store.steampowered.com/app/853240/The_Light_Keeps_Us_Safe/ ... covers the starting bunker and biome 1. -- Watch live at https://www.twitch.tv/radiatoryang
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2018-12-24 | Level With Me: level design in NaissanceE, chapter 3 ("Breath Compression") |
2018-12-08 | Level With Me: level design in NaissanceE, chapter 2 |
2018-11-29 | Level With Me: level design in NaissanceE, chapter 1 |
2018-11-16 | Level With Me: level design in 7DFPS 2018 games |
2018-11-09 | Level With Me: level design in The Light Keeps Us Safe (2018) |
2018-11-01 | Level With Me: level design in Return of the Obra Dinn (2018) |
2018-10-26 | Level With Me: level design in Thief 1 (1998), chapter 15 (Into The Maw Of Chaos) |
2018-10-17 | Level With Me: level design in Thief 1 (1998), chapter 14 (Strange Bedfellows) |
2018-10-13 | Level With Me: level design in Thief 1 (1998), chapter 13 (Escape!) |
2018-09-27 | Level With Me: level design in Thief 1 (1998), chapter 12B (Return to the Cathedral) |
2018-09-19 | Level With Me: level design in Thief 1 (1998), chapter 12A (Return to the Cathedral) |
2018-09-14 | Level With Me: level design in Thief 1 (1998), chapter 11 (Undercover) |
2018-09-01 | Level With Me: level design in Thief 1 (1998), chapter 10 (Song of the Caverns) |
2018-08-21 | Level With Me: level design in Thief 1 (1998), chapter 9B (Lost City) |
2018-08-01 | Level With Me: level design in Thief 1 (1998), chapter 9A (Lost City) |
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games
level design
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first person
immersive sim