Linear Zelda games are “games of the past” says Zelda Producer
The Tears of the Kingdom development team have been doing interviews recently, given they were in the US ahead of their success at the Game Awards. Eiji Aonuma has raised some eyebrows responding to fans requests for a more linear experience, or an older style Zelda game. Today we’re going to have a look into Eiji Aonuma’s response, plus look at where linear games came from and what was the breaking point for fans, which helped Nintendo pivot into Breath of the Wild and Tears of the Kingdom.
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