Linelight Playthrough: Episode 7: World 6 (Part 2)
Blind playthrough. More tough puzzles solved (with some difficulty) and a couple more green diamonds acquired. I was quite glad to make it to the end of this world...it felt like a bit of a slog at times.
You can see what puzzle games I have played, plus my queue of games I plan to play in the future on this channel, at the following link: https://docs.google.com/spreadsheets/d/1fm9tcbnA4H2jFhrGaxR2rSaeUUOco5aBBK8W_vqEKss/edit#gid=0
Linelight is a refreshingly inventive, minimalist puzzle-adventure game. It takes the wildly simple premise of "What if everything takes place on a line?" and rockets it into outer space.
Each mechanic is immediately understandable, then gradually combined with familiar elements, leading to an exponentially large array bursting with puzzles, each with a one-of-a-kind solution.
There’s no jump button. There’s no shoot button. The way you move creates a universe of possibilities and one mind-bending experience.
Guide Dash across the game’s rich, clean, and relaxing worlds; Linelight simulates the experience of getting an A+ on an exceptionally hard test while receiving a back massage.
The gameplay is simultaneously unique and intuitive enough that gamers, non-gamers, your technology-illiterate relatives, tweens, rocket scientists, a potato with googly eyes and toothpicks for arms, and even line connoisseurs are all on the same playing field of challenge.*
Welcome to the world of Linelight.
*Okay, maybe not the potato.
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