Little Nightmares 2 | BLIND | Part 2 | Don't Get Handsy With Me! | Livestream Archive (PC)
Here's the archive of my Little Nightmares 2 livestreams! This is a sidescrolling puzzle platformer set in a Tim Burton-esque gothic horror nightmare world where pretty much everything is trying to kill us. Very fun game with a few frustrating elements, but well worth the time we put in. Hope you enjoy!
Playlist - https://www.youtube.com/playlist?list=PLDQFdumWpsNE84FkixtWbUqAxgH793EYJ
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Buy Little Nightmares 2 on PSN:
https://store.playstation.com/en-us/product/UP0700-CUSA13055_00-LITTLENIGHTS2000
Buy Little Nightmares 2 on Amazon: https://smile.amazon.com/dp/B08JHY4J14/ref=cm_sw_r_tw_dp_TH6MHQ33G83804G84BJT
Info from Wikipedia:
Little Nightmares 2 (stylized as Little Nightmares II) is a puzzle-platformer horror adventure game developed by Tarsier Studios and published by Bandai Namco Entertainment. The game was announced at Gamescom 2019 as the sequel to Little Nightmares, and features a new player character, a little boy named Mono, with the protagonist from the previous game, Six, as a computer-controlled character. The story follows Mono, who must work together with Six to survive the horrors of the Pale City and uncover its dark secrets. The game was released for Microsoft Windows, Stadia, Nintendo Switch, PlayStation 4 and Xbox One on 11 February 2021, with versions for PlayStation 5 and Xbox Series X/S are to be released at a later date in the same year. A version for Stadia ported by Supermassive Games will release the same 11 February 2021 date and will be available for free for those who are members of Stadia Pro. The demo was released on 30 October 2020.
Little Nightmares 2 is similar to its predecessor; it takes place in a 2.5D world. The player must explore the world, occasionally encountering platformer-like situations or being blocked by puzzles that must be solved to proceed. Unlike the first game, the player is not completely helpless; Mono has the ability to grab certain tools and swing them to fight back against smaller foes, although he, like Six, remains more or less helpless against larger foes and must rely on stealth and the environment to hide from them. The player is also given the ability to call out to Six and hold her hand to make sure they stay together.
A boy wearing a brown paper bag over his head named Mono awakens from a dream of a door marked with an eye at the end of a long hallway. He journeys through the Wilderness and enters a decrepit shack. He frees Six, who is being held prisoner by the masked Hunter who lives there. The Hunter pursues the pair until he corners them in a shed and they kill him with a rifle. Using a wooden door as a raft, Mono and Six drift across a body of water and wash up on the Pale City, which is shrouded by mist and rain and strewn with old televisions. Throughout his journey, Mono attempts to use these televisions as portals to enter the hallway from his dream. However, he is always pulled back by Six before he can reach the door. He also encounters several glitching ghosts of children, which he can absorb by touching them.
Mono and Six enter the School, where they are separated when Six is captured by the porcelain Bullies, the School's rabid students. Mono rescues Six from the Bullies, and they escape the long-necked Teacher who rules the institution. Outside the School, they recover Six's yellow raincoat. The pair reaches the Hospital, where they encounter the dismembered, mannequin-like Patients and the bulbous Doctor, whom they kill by luring him into an incinerator. Mono and Six then exit into the heart of the Pale City. They spot the Signal Tower, which emits a pervasive Transmission that controls the Pale City's inhabitants--the television-addicted Viewers, whose faces have been distorted from exposure to it. When Mono retries to reach the door through a television, the spectral Thin Man emerges from it and captures Six. Using various televisions as portals, Mono navigates the Pale City until a ghost version of Six leads him to the Signal Tower, where he confronts and disintegrates the Thin Man.
Mono enters the Signal Tower and reunites with Six, now a distorted giant. She becomes hostile when he damages her music box, but Mono turns her back to normal by destroying the box. As the Signal Tower begins to crumble, the children are pursued by a gelatinous mass of flesh and eyes which forms the core of the Signal Tower. They outrun the mass, but Six allows Mono to fall into a chasm and escapes through a television portal. Alone and surrounded by the mass, Mono sits in a solitary chair and resigns himself to his fate. Time passes, and Mono grows older and taller, ultimately taking on the form of the Thin Man. The camera draws back to reveal Mono (now as an adult) in a room at the end of the dream hallway, and the door closes
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At this time, Dude Longcouch has 860 views for Little Nightmares II spread across 3 videos. His channel uploaded 7 hours worth of Little Nightmares II videos, less than 0.45% of the total video content that Dude Longcouch has uploaded to YouTube.