Livestream archive - Antistasi Plus | The battle for Altis Day 1
Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/kerbo_
https://steamcommunity.com/sharedfiles/filedetails/?id=2272148555
Once again Petros asks you for help, his homeland - Altis island - has been captured. Time to unleash guerilla warfare against invaders!
Antistasi is a Persistent Whole Map mission, for SP or MP Coop, focused on Resistance Infantry and Guerrilla Tactics.
Antistasi Features
Altis is in an All vs All war on which the players play the role of rebels fighting against foreign invaders
Around 25 possible side missions which may happen everywhere. Assassination, Logistics, Destroy Assets, Rescue POWS, Conquer Missions, Salvage in a wide variety on each type
PvP Element: NATO and CSAT players can join and try to disrupt rebel operations
Possibility of Undercover-Operations, same as a Resistance soldier can do
AI Enemy Commander which reacts to your movements and manages his resources
Enemy Network Comms that may be disrupted
Persistent Stat Save System: You won't lose game or server progress upon a game update
Enhanced AI Squadmate control
Playable in SP, MP, and persistent open server MP
Cooperate while compete to be the commander of your side (MP Only)
Build minefields, improve bases with static weapons which AI will use
Playable as SP (through LAN server), MP, and persistent open server MP
From Guerrilla ambushes on the beginning to BIG battles at the end
Taviana gets destroyed as long as the war evolves
Integrated side mods: TFAR, ACRE, ACE3. None of them mandatory.
Integrated mission variants: Vanilla, RHS (RHS AFRF, RHS USAF, RHS GREF and RHS SAF mods required), CUP (CUP Weapons, CUP Units and CUP Vehicle mods required), Aegis, Antistasi Units, RHS+3CB Factions (PICK ONE, DO NOT MIX VARIANTS).
Support is not provided on any of unsupported mods! Custom mission edits too, since i don't know what you have changed and how.
Antistasi Plus Features
Special truck and crates with the ability to autoloot bodies around the truck to reduce tediousness of looting enemy
Persistent save for everything players build
Integrated Mag Repack script (menu can be accessed via Ctrl+R hotkey)
7 new mission types (Find the Arms Dealer, Salvage Helicrash tasks, Prevent Artillery Strike, Ambush Officer, Kill Collaborationist, Seize Airdrop, Rescue Smugglers)
Arms Dealer vendor with the ability to directly buy and sell weapons, items and gear
Vehicle Black Market - possibility to spend money on vehicles, aircrafts et cetera
Handly crafted big bases and outposts
Ability to build persistent roadblocks, watchposts, AA or AT emplacements
Move Static Weapon, Unlfip Vehicle, Share Faction Money actions
Similar weapons counted as one entity on infinite unlock
Civilian Presence Modules
Pickupable money items
Commander Menu (O hotkey)
Rally Point
New outpost type - Military Base
Additional commander abilities - Smoke Barrage, Flare Barrage, Light Vehicle Airdrop, HMG Airdrop, Loot Crate Airdrop, Recon Plane Run, Supply Crate Airdrop, Chemical Airstrike
Special commander ability - Paradrop (commander can move player paratroopers to airplane for HALO jump on desired location)
Infantry unit tiers based on current war level, the bigger war level - the better enemy's infantry units equipment
Discord Rich Presence support
Projectile Camera
QoL fixes, tweaks and enhancements