Lost Judgment - PS4 Version - Story Completed (Read Video Description) [Part 8]

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Published on ● Video Link: https://www.youtube.com/watch?v=cLFa26pYSyQ



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I despise asshole that's gonna be mentioned next since Yakuza 3 Remaster times, when dumbfuck released "Remasters" which are broken compared to originals and still not fixed/patched on PS4. And by that I mean "Pool" minigame, where you can't launch the cue ball in straight lines anymore without drawing perfect lines on your DS4 with Left Thumbstick which never occured in Yakuza 3 original game and also in games on same engine that came later Yakuza 0 and Yakuza Kiwami have perfect "Pool" versions, non-broken. The remaining remasters of Yakuza 4 and 5 are also broken in terms of "Pool" minigame. But in case of Yakuza 3 you need to suffer through that "Pool" unavoidably if you want platinum trophy.

So, thanks to piece of shit, mistake of gamedevelopment and gamedesigning called Toshihiro Nagoshi, I was made fun of, mocked of and being almost a liar.

On this moment 1:31:02, after playing quite successfully and never losing a single battle (except for retarded-designed (like the creator of this) segments of stealth) I blindly pressed "Yes" at prompt window during "Game Over" screen, without even looking what it was and it remained a suprirse until result screen that piece of shit game fucked me out of complete "Hard" difficulty playthrough, because I didn't look at message that jumped out after hitting "Try again" button. Usually what jumps out is confirmation screens that are called fool-proof in case of misclicks. Also kudos to you piece of shit for adding (not) such fool-proof for cases like mine, when you click without looking. Decisions like changing difficulty must be accepted very carefully and must always be double-confirmed, which didn't happen. You will eventually stop watching at windows when you want to get back into the game after "Game Over" screen to replay the annoying segment which is also my case.

An honest person who played all games of Yakuza series, including spin-offs like "Fist of the North Star: Lost Paradise" and "Judgment" blind on "Hard" difficulty, this piece of shit robbed me of right to say I also beat "Lost Judgment" on "Hard" difficulty blind. It is beaten by 85-90% (considering it was first half of Chapter 12 out of 13). *Facepalm*

Adequate developers design this that you will never change difficulty on Game Over by mistake because it'd be either separate list option aside from Retry / Load / Quit, or separate button on your gamepad.

So basically difficulty changed happened without me being aware until results screen after credits and it happened after 2nd fail during retarded roof stealth-segment in Chapter 12 (1 chapter away from game completion). Was so close. :(

Also be careful yourself because that piece of shit, that designed this, doesn't ask you to confirm difficulty changes, be so by accident or not. Because piece of shit got no clue how players behave on Game Over screens, especially when getting them frequent (2 or more times), when you want to get back to the game ASAP.

Thanks a lot piece of shit. I hope you will be gone for good from RGG Studios, I got enough of your piece of shit gamedesigning of this series.

Past broadcast from my channel, which means i streamed it some time ago.

-- Watch live at http://www.twitch.tv/onkarian







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