LoZ: Parallel Worlds - 1 part 2: The Guardhouse
I probably called this place a castle at least once. Happens when you're used to the first dungeon-like area being a castle.
Also featuring being wrong about big chests. At least I read the readme and didn't think the game was broken. Plus the backtracking for the chest was mostly necessary, but I was supposed to go left.
Finally, I'm not sure you actually can get to 10 bombs at this point in the game, so maybe bombing more enemies wouldn't have been an option. I was thinking you could keep resetting that one house that gives bombs, but I don't know under what conditions non-dungeon pots reset. Like, could I have just kept going in and getting more bombs?
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