Luigi's Mansion (GameCube) | Part 1
Hey everyone! Here's Part 1 of my playthrough of Luigi's Mansion for the Gamecube! I have to specify that now since this game was rereleased for the 3DS last year. Sorry for the delay in uploading! I was busy with school and just now got a chance to do it.
Anyway, in this game, Mario disappears after exploring a mysterious mansion. Shortly afterward, Luigi "wins" that mansion in a contest he didn't enter. We begin to explore before being accosted by a ghost. Professor E. Gadd, a researcher of paranormal activity, comes to our rescue though with the Poltergust 3000, a special vacuum designed to capture ghosts. He's not quite successful, though, due to old age. So to avoid getting assaulted by more ghosts, he takes Luigi to his lab and teaches him how to use the Poltergust 3000 and Game Boy Horror, a Game Boy Color souped up to act as a video phone, camera, and map, to help in his quest to rescue Mario.
From there, we went through the whole first area and part of the second capturing some high-level ghosts and turning them into paintings. We even uncovered the culprits behind Mario's capture: the Boos, led by King Boo. Once they scattered themselves throughout the mansion, they hid in places we had already lit up and freed of ghosts. Thankfully, the Game Boy Horror has a built-in Boo detector to help us catch them. That's all for now! I hope you guys enjoy!
Disclaimer: I did not make any of the media which may be gaining commercial assets by representation in this video, and all events that happen are not representative of the company/artist who did. Any work original to this is a creation of my own means.
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