Lyra FPS Series - Adjusting The Weapon Instance Class #tutorial #ue5 #lyra #cpp #indiedev
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In this video we briefly run over the way things flow when it comes to the weapon system in Lyra. We also adjust the weapon instance class to be compatible with our FPS logic. I wasn't able to get to a spawn test, as you will see in this video there are a ton of things we need to have already set up in order to successfully spawn the weapon in the first person perspective. I apologize for the awful audio. I live in a house with no carpet so sound is bouncing everywhere. I will get it together ASAP.
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